Finally finished the feasibility report for the Creative Practise Project and handed that in! Hopefully the plans go through okay and I can get the full support of audio project supervisors in order to start with the audio tutorials I need! I have been working in 3DS max a little bit to start creating assets for the video compositing work I have to do by the end of this year. I have had a refresher tutorial on video compositing looking at chroma keying and refreshing my mind on the basics inside After Effects. I have created a short fun video as a result of that entitled “Psychadellic Cat is Not Amused!” Now I need to start looking for more assets for the video project and start level designing and drawing up questionnaires for my research for the final project.
I have started work on my audio game by building a prototype in Unity I have currently learnt how to map controls, make a first person control system where the left and the right rotate and the forward controls for footsteps can be mapped to two buttons.
I have learnt from tutorials how to script and use triggers for footsteps and to activate audio cues.
I need to learn how to script simple AI that a player can interact with to take health off the enemy/player and be destroyed.
Currently the project is meeting schedule. The audio recordings will need to be planned in the coming week as well as the level design.